Delphine Fourneau (aka Dziff) is an independant art director & illustrator who's been working in video games for about 9 years. She’s part of the Klondike Collective, and casually work on soothing & personal game experiences like Sacramento.
Making art with game engines and performance software. [AAA] collective member.
Marina Díez is a Spanish game designer, events curator and organizer, Italian and German philologist, video games journalist, activist, WIGJ Ambassador and IGDA Women in Games Ambassador. In 2017 she founded her own women-only video games magazine Terebi Magazine and started making...
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Naddya Adhiambo Oluoch-Olunya is a pianist, animator and illustrator based in Nairobi, Kenya. She has just founded Sunflower Pictures, an animation studio committed to making high quality, nourishing content.Her practice has spanned 10 years so far and includes Animation, Social and...
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Nomi flic; Nomi mic; but most importantly, Nomi walc dog Isaac.
Santa Ragione
Curator, artist, and academic with a mission: to broaden the audience for video games. With Santa Ragione he directed FOTONICA, MirrorMoon EP, and Wheels of Aurelia.
An indian kid from sunny South Africa, designing user experiences during the day and trying to make games during the night, whilst drawing in between.
Artist working with game engines. Member of AAA Collective. Likes long walks on the beach and sunsets.
Zuz is a Helsinki-based storyteller and a game designer who tells their stories through games, immersive theatre, sad and awkward stand up comedy and short fiction. They explore the themes of queerness, gender, bodies, mental health & how weird and lonely it is to be human, but at...
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