Loading…
Thursday, April 11 • 18:00 - 19:00
Devolution of Kingdom – Exhibition Tour with Thomas van den Berg

Sign up or log in to save this to your schedule, view media, leave feedback and see who's attending!

Feedback form is now closed.
For the ultimate insight into the development of Kingdom and its design decisions. Guided tour through the exhibition by the developer Thomas van den Berg, supported by the curator of the exhibition Csongor Baranyai. Complementing the exhibited versions by background information, secrets and anecdotes.

Kingdom is a 2D sidescrolling strategy/ resource management hybrid with a minimalist feel wrapped in a modern pixel art aesthetic. Play the role of a king or queen atop their horse and enter a procedurally generated realm primed to sustain a kingdom, then toss gold to peasants and turn them into your loyal subjects in order to make your kingdom flourish. Protect your domain at night from the greedy creatures looking to steal your coins and crown, and explore the nearby, mysterious forests to discover curious and cryptic artifacts to aid your kingdom.

Kingdom was developed by the two-man team of Thomas van den Berg and Marco Bancale (noio and Licorice). Kingdom is an expanded, standalone version of a Flash game by noio. The game was renamed Kingdom: Classic after the announcement of Kingdom: New Lands. The expansion released August 2016 and addressed some of the repetitive aspects critics found on the game's original release and added new lands to explore. Kingdom Two Crowns evolves the micro strategy game with a new cooperative play experience and a campaign mode.

The tours are a part of Devolution #5, a cooperation between Noio, Devolution, A MAZE. / Berlin 2019, Game Design // UE and Clash of Realities.

Moderators
avatar for Csongor Baranyai (DE)

Csongor Baranyai (DE)

UE – University of Applied Sciences Europe
Game and narrative designer Csongor Baranyai has more than 10 years of experience in the game and interactive media industry. He studied film and television dramaturgy/ script writing at the Hochschule für Film und Fernsehen (HFF) in Potsdam/ Babelsberg. He has worked as game designer... Read More →

Artists
avatar for Thomas van den Berg (NL)

Thomas van den Berg (NL)

Thomas van den Berg creates games and game-like things and loves using pixels & shaders as impressionist tools, leaving room for the viewer's imagination. With Noio, he created the Kingdom games: minimalist strategy games that are simple, but will not hold your hand, and leave you... Read More →


Thursday April 11, 2019 18:00 - 19:00 CEST
Devolution