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Workshop [clear filter]
Thursday, April 11
 

11:00 CEST

James Wood: Zine City Jam
Online registration is *not* required to attend this workshop. Spots will be assigned on a first-come first-served basis, so make sure to be at the workshop location at least 20 minutes before the starting time.

Come along and make little books and mini magazines to share with friends and strangers during the festival.Want to : Create a comic about your pet fungus? / Collect everyone's future folklore stories? / Share something that has been deep down inside you as long as you can remember? / Convert your imagination into paper and ink?

If you answered Yes/No or Maybe to the above then join us for a relaxed drop in Zine Jam. All materials provided just bring your strange ideas.

Artists
avatar for James Wood (UK)

James Wood (UK)

James is a game maker living in Bristol and currently creating the double-ended dog adventure, PHOGS! at Bit Loom Games. Bristol Zine Jam is a monthly meet up where people gather to craft small stories and art from paper amd ink, it is inspired by Paper Arcade Zine Jam which James... Read More →


Thursday April 11, 2019 11:00 - 13:00 CEST
Workshop 1

13:00 CEST

James Fader: Stage Design with Unity
Online registration is *not* required to attend this workshop. Spots will be assigned on a first-come first-served basis, so make sure to be at the workshop location at least 20 minutes before the starting time.

In this exclusive workshop, participants can learn how to create live event design visualizations in Unity 3D, taught by experienced stage designer and media artist Fader. During this two hour workshop, participants will follow specific instructions to build a realistic preview of a stage design. By utilizing a game engine, it is possible to visualize a live event design in a none-conventional way. Anyone with an interest in art installations, live events and VJing are encouraged to join.

Bring your PC or Mac laptop with latest Unity 3D software installed, 3 button mouse, power charger for your laptop. Also suggested: pen and paper for taking notes.

Previous experience and basic understanding of Unity workflow is required.

Artists
avatar for James Fader (US)

James Fader (US)

James (Fader) Cui is a talented multi-media artist and VJ specializing in Stage Design, software development and Video Mapping. Over the past decade, Fader has contributed to many big festivals such as Coachella, Burning Man, Insomniac, Fuji Rock, Mapping Festival, Backwoods and... Read More →


Thursday April 11, 2019 13:00 - 15:00 CEST
Workshop 2

16:00 CEST

Yin Cheng-Kokott: Body Games: Embody Virtual Reality
Online registration is *not* required to attend this workshop. Spots will be assigned on a first-come first-served basis, so make sure to be at the workshop location at least 20 minutes before the starting time.

This workshop is about embodying virtual realities within ourselves. We will use body practices borrowed from different disciplines like contemporary dance or Butoh to explore virtual realities. Virtual realities within that are explored through movement.

Target audience: anyone, especially if you are interested in connection with others and your own body.

We suggest you bring comfortable clothing to move around.

Artists
avatar for Yin Cheng-Kokott (TW)

Yin Cheng-Kokott (TW)

Yin Cheng-Kokott, is an artist mover and human being. She is born in Taiwan, reborn in Berlin since 2016. Currently discovering the practices of tarot, science, fermentation arts and conscious rejuvenation. Aim to create more dialogues.


Thursday April 11, 2019 16:00 - 17:00 CEST
Workshop 1
 
Friday, April 12
 

10:30 CEST

Meditation session with Marek Plichta
Online registration is *not* required to attend this workshop. Spots will be assigned on a first-come first-served basis, so make sure to be at the workshop location at least 20 minutes before the starting time.

This workshop is for people who are curious about meditation, but didn't find their way into it yet. I will demystify meditation and explain how it generally works. I will talk about how simple Buddhist ideas can be applied in your (secular) daily life to make you dwell less often in e.g. anger or sadness. For the most part we will do a breathing exercise that will hopefully calm your mind quickly and give you a direct experience of what I talked about before.

Artists
avatar for Marek Plichta (DE)

Marek Plichta (DE)

Artist & Game Designer
Marek is a freelance art director, game designer, and teacher. He worked on the indie games Future Unfolding, Spirits, and Ordnungswissenschaft. Marek enjoys to move his body and to sit still on his butt daily.


Friday April 12, 2019 10:30 - 11:00 CEST
Workshop 1

11:00 CEST

Enter Africa: Enter Africa and the world
In this session we would like to think about the question how an international collaboration could be build to create a win-win situation in the relationship between the African and European game industry.
How can Enter Africa collaborate with Europe and the world and the world with Enter Africa? The "Enter Africa" participants would like to exchange about possible partnerships and how we can work together.

Artists
avatar for Haroun Yasser Sangare (BF)

Haroun Yasser Sangare (BF)

Passionate about video games, mangas/comics and cinema, I am a pure product of pop culture. Builder to the core, I have decided to make the creation of cultural content highlighting African culture, my career choice and to actively contribute to the creation of a healthy and sustainable... Read More →
avatar for Mihret Redda Tamrat (ET)

Mihret Redda Tamrat (ET)

Mihret is a product manager based in Addis Abeba, Ethiopia passionate about education and how games can enhance learning. She is interested in how social influences dictate how people behave and self-identify and how this influences how they see their world and how they learn. When... Read More →
avatar for Matthew Hansen (GH)

Matthew Hansen (GH)

I am Matthew Hansen, a Programmer with about 5 years of experience in the Information Technology industry. I am currently working as a Mobile Engineer, specializing in Mobile App Development using Flutter for both Android and iOS platforms. At Maclear Technology Limited, where I work... Read More →
avatar for Thabo Tsolo (ZA)

Thabo Tsolo (ZA)

My name is Thabo Tsolo and I am 21 Years old. I am an artist, filmmaker, animator, game designer vfx and motion graphics artist and I love telling stories. I have worked on 2 animated short films, 1 miniseries, a short film and 3 games. I always excited to meet new people and hopefully... Read More →


Friday April 12, 2019 11:00 - 12:00 CEST
Exchange Area

11:00 CEST

Kevin Agwaze: Unionizing the Games Industry? Why, How, and You.
Online registration is *not* required to attend this workshop. Spots will be assigned on a first-come first-served basis, so make sure to be at the workshop location at least 20 minutes before the starting time.

Let's talk union 101 with Game Workers Unite.

We'll start off with an introduction to unionization and answer some common questions:
  • Where do workers have power in their workplace?
  • What kinds of unions are there?
  • How do they operate?
  • Are they helpful for small indie studios?

After that, we'll kick off a discussion that asks you to share your experiences, questions, and concerns.
This will be a group discussion about what it would mean to unionize in games, how that fixes some things, what can't be fixed by unionization alone, etc.
What are the core issues that game workers face?

Intended audience: game workers with any level of understanding about organized labor, newcomers are more than welcome.

Artists
avatar for Kevin Agwaze (DE)

Kevin Agwaze (DE)

Kevin Agwaze is a AAA gameplay programmer and labour organizer.As the treasurer of the Game Workers Unite UK union and a Women in Games ambassador, he seeks to improve working conditions and inclusivity across the industry.


Friday April 12, 2019 11:00 - 12:30 CEST
Workshop 2

13:00 CEST

Enter Africa: Being an Indie Game Developer in Africa
What does it mean to be an Indie Game Developper in Africa? What chances and challenges lie on the African continent? This session would like to inform about the conditions for game developpment on the African continent  and what the market is about. Get in touch with the project "Enter Africa"!

Artists
avatar for Dagmawi Bedilu (ET)

Dagmawi Bedilu (ET)

Dagmawi Bedilu is an aspiring entrepreneur, software engineer, game designer and game-thinking activist with an appetite for both, science and arts. He has worked as a senior software architect for Ethiopia’s biggest IT Company, designing and developing Location-Based Systems... Read More →
avatar for Thabo Tsolo (ZA)

Thabo Tsolo (ZA)

My name is Thabo Tsolo and I am 21 Years old. I am an artist, filmmaker, animator, game designer vfx and motion graphics artist and I love telling stories. I have worked on 2 animated short films, 1 miniseries, a short film and 3 games. I always excited to meet new people and hopefully... Read More →
avatar for Steven Tu (ZA)

Steven Tu (ZA)

Steven is an Illustrator, game maker, designer, burner, VR Believer, karaokeist, seamstress, sticker collector and #spiritcritter wrangler from Johannesburg.
avatar for Abdou Aziz (SN)

Abdou Aziz (SN)

Just a passionate game developer!


Friday April 12, 2019 13:00 - 14:00 CEST
Exchange Area

13:00 CEST

Bojan Endrovski: Ray Marching from Zero
Online registration is *not* required to attend this workshop. Spots will be assigned on a first-come first-served basis, so make sure to be at the workshop location at least 20 minutes before the starting time.

In this live coding session we will make fancy 3D graphics free of triangles. We'll plant the seeds by introducing the concept of a Signed Distance Fields in 2D and make a couple of flowers. We'll grow into 3D from there, introducing the concepts of Ray Marching, surface shading and lighting. Finally, we'll let your ideas blossom into beautiful creative coding art pieces.

Please, bring you laptop computer with Visual Studio Code + Shader Toy extension installed (code.visualstudio.com, marketplace.visualstudio.com/items?itemName=stevensona.shader-toy)

Intended audience: people who want to make kick-ass shaders! Please note that some programming experience will be needed to make the best out of this workshop. When in doubt, ask the workshop facilitator before the workshop starts.

Artists
avatar for Bojan Endrovski (MK)

Bojan Endrovski (MK)

I've been making games for over a decade and still love every bit of it. I am currently teaching game programming at Breda University of Applied Sciences. Previously, I made Bounden, Fingle and more games like that with Game Oven Studios. I've put my hands in Plague Inc. and bunch... Read More →


Friday April 12, 2019 13:00 - 15:00 CEST
Workshop 1

14:00 CEST

Frederik Lassen & Jakob Raffn: Politics of Nature – Parliament of Things
Online registration is *not* required to attend this workshop. Spots will be assigned on a first-come first-served basis, so make sure to be at the workshop location at least 20 minutes before the starting time.

If you are interested in serious games, and how tabletop games can be used to explore new ways of democracy and address urgent societal challenges, this is the workshop for you!

Politics of Nature (PoN) was conceived to explore how the political philosophy of Bruno Latour (by the same name – Politics of Nature) could work in practice, by making a game. It mixes various disciplines and technologies from meditation over ecological modelling to virtual reality.

At A MAZE we address water security challenges in South Africa and Cape Town, where this version of PoN, shown at A MAZE, was developed, played and evaluated.

PoN makes diverse groups of people cooperate, not in spite of their differences, but because of them!

Note: this is part one of two workshops about Politics of Nature at A MAZE. You can take part in just one or in both instances.

Artists
avatar for Frederik Lassen & Jakob Raffn (DK)

Frederik Lassen & Jakob Raffn (DK)

Board game based on the political philosophy by Bruno Latour.Politics of Nature has been played and developed in Denmark, The Netherlands, Brazil and South Africa - and now Berlin


Friday April 12, 2019 14:00 - 16:00 CEST
Workshop 2

16:00 CEST

Johannes Knop: Live-coding Generative Music with ORCA
Online registration is *not* required to attend this workshop. Spots will be assigned on a first-come first-served basis, so make sure to be at the workshop location at least 20 minutes before the starting time.

Orca is a visual programming playground created by Rekka Bell and Devine Lu Linvega. it's a playful tool to generate music. Participants will learn how to program their own Orca patches to make small music-making machines. Orca will send MIDI signals to a DAW, tying in to known electronic music production tools. For everyone who always wanted to get into live-coding, generative music, ascii-aesthetic media-art. No programming or music knowledge required.

There will be no WiFi available during the workshop, so participants should bring all the tools already installed.

ORCA: https://github.com/hundredrabbits/Orca
Built versions for Win, Mac and Linux: https://hundredrabbits.itch.io/orca
Free sunvox DAW software: http://www.warmplace.ru/soft/sunvox/
Loopback MIDI software for windows: https://www.tobias-erichsen.de/software/loopmidi.html



Artists
avatar for Johannes Knop (DE)

Johannes Knop (DE)

Just a Game Design Student with a Passion for Procedural Music. ORCΛ enthusiast. 


Friday April 12, 2019 16:00 - 18:00 CEST
Club

17:00 CEST

Enter Africa: Video Game Character Design
African characters in games often follow stereotypes. In this session the "Enter Africa" participants would like to exchange about the question if and how African characters could look differently, how they can fight stereotypes and create own characters?

Artists
avatar for Cédric Minlo (CM)

Cédric Minlo (CM)

Cameroonian cartoonist, born June 09, 1992 in Yaounde. In 2013, he joined the team of KIRO'O GAMES, the first video game creation studio in Central Africa, where he offered his services as designer of the non-playable characters (NPC) and various objects of the game Aurion: the legacy... Read More →
avatar for Andy Katambwe (CD)

Andy Katambwe (CD)

My name is Andy Katambwe, Web developer and Community Manager. Passionate about new technology, currently Assistant Manager and Training Officer at the Lumumba Foundation.
avatar for Steven Tu (ZA)

Steven Tu (ZA)

Steven is an Illustrator, game maker, designer, burner, VR Believer, karaokeist, seamstress, sticker collector and #spiritcritter wrangler from Johannesburg.


Friday April 12, 2019 17:00 - 18:00 CEST
Exchange Area
 
Saturday, April 13
 

12:00 CEST

Enter Africa: Storytelling in African Games
What is African storytelling in games about and how can African stories be told in an authentic way? What is cultural appropriation and why is it a challenge for African game developers? These are the questions the "Enter participants" would like to discuss with the audience. Come along!



Artists
avatar for Matthew Hansen (GH)

Matthew Hansen (GH)

I am Matthew Hansen, a Programmer with about 5 years of experience in the Information Technology industry. I am currently working as a Mobile Engineer, specializing in Mobile App Development using Flutter for both Android and iOS platforms. At Maclear Technology Limited, where I work... Read More →
avatar for Haroun Yasser Sangare (BF)

Haroun Yasser Sangare (BF)

Passionate about video games, mangas/comics and cinema, I am a pure product of pop culture. Builder to the core, I have decided to make the creation of cultural content highlighting African culture, my career choice and to actively contribute to the creation of a healthy and sustainable... Read More →
avatar for Carmen Ho (UK/HK)

Carmen Ho (UK/HK)

Carmen Ho is an ethnographic researcher, multi-platform storyteller and producer of interdisciplinary, participatory narratives, (social) experiments and play for communities, festivals, arts and cultural initiatives. Designing disruption-ideation processes that activate audience... Read More →
avatar for Abdou Aziz (SN)

Abdou Aziz (SN)

Just a passionate game developer!


Saturday April 13, 2019 12:00 - 13:00 CEST
Exchange Area

12:00 CEST

Irena Trivonoff Ilieff: Word & Play! (Age: 13–18)
Try out your game development skills in our two hour testing course, and get an overview of how you could develop your own Fontane-Game.
Are you 13 to 18 years old, have interest in developing games, and are not scared of a challenge? Then come! Just bring your good mood, and your interest in games!

Artists
avatar for Irena Trivonoff Ilieff (DE)

Irena Trivonoff Ilieff (DE)

2017 – Studium in Berlin an der Technischen Universität und Hochschule für Technik und Wirtschaft. Im Anschluss Tätigkeit als Freelancer und als Museumspädagogin in Berlin und Lübeck. Seit 2018 Projektleiterin von WORD&PLAY! für die Stadt Neuruppin.


Saturday April 13, 2019 12:00 - 14:00 CEST
Workshop 1

14:00 CEST

Enter Africa: African Mythology
Can a new genre in relationship with African mythology be created? How can African game developers own their stories and how can African stories be brought back to the continent? The "Enter Africa" participants are waiting for you to exchange about these topics!

Artists
avatar for Haroun Yasser Sangare (BF)

Haroun Yasser Sangare (BF)

Passionate about video games, mangas/comics and cinema, I am a pure product of pop culture. Builder to the core, I have decided to make the creation of cultural content highlighting African culture, my career choice and to actively contribute to the creation of a healthy and sustainable... Read More →
avatar for Thabo Tsolo (ZA)

Thabo Tsolo (ZA)

My name is Thabo Tsolo and I am 21 Years old. I am an artist, filmmaker, animator, game designer vfx and motion graphics artist and I love telling stories. I have worked on 2 animated short films, 1 miniseries, a short film and 3 games. I always excited to meet new people and hopefully... Read More →
avatar for Abdou Aziz (SN)

Abdou Aziz (SN)

Just a passionate game developer!
avatar for Mihret Redda Tamrat (ET)

Mihret Redda Tamrat (ET)

Mihret is a product manager based in Addis Abeba, Ethiopia passionate about education and how games can enhance learning. She is interested in how social influences dictate how people behave and self-identify and how this influences how they see their world and how they learn. When... Read More →


Saturday April 13, 2019 14:00 - 15:00 CEST
Exchange Area

14:00 CEST

Frederik Lassen & Jakob Raffn: Politics of Nature – Parliament of Things
Online registration is *not* required to attend this workshop. Spots will be assigned on a first-come first-served basis, so make sure to be at the workshop location at least 20 minutes before the starting time.

If you are interested in serious games, and how tabletop games can be used to explore new ways of democracy and address urgent societal challenges, this is the workshop for you!

Politics of Nature (PoN) was conceived to explore how the political philosophy of Bruno Latour (by the same name – Politics of Nature) could work in practice, by making a game. It mixes various disciplines and technologies from meditation over ecological modelling to virtual reality.

At A MAZE we address water security challenges in South Africa and Cape Town, where this version of PoN, shown at A MAZE, was developed, played and evaluated.

PoN makes diverse groups of people cooperate, not in spite of their differences, but because of them!

Note: this is part two of two workshops about Politics of Nature at A MAZE. You can take part in just one or in both instances.

Artists
avatar for Frederik Lassen & Jakob Raffn (DK)

Frederik Lassen & Jakob Raffn (DK)

Board game based on the political philosophy by Bruno Latour.Politics of Nature has been played and developed in Denmark, The Netherlands, Brazil and South Africa - and now Berlin


Saturday April 13, 2019 14:00 - 16:00 CEST
Workshop 2

15:00 CEST

Irena Trivonoff Ilieff: Word & Play! (Age: 13–18)
Try out your game development skills in our two hour testing course, and get an overview of how you could develop your own Fontane-Game.
Are you 13 to 18 years old, have interest in developing games, and are not scared of a challenge? Then come! Just bring your good mood, and your interest in games!

Artists
avatar for Irena Trivonoff Ilieff (DE)

Irena Trivonoff Ilieff (DE)

2017 – Studium in Berlin an der Technischen Universität und Hochschule für Technik und Wirtschaft. Im Anschluss Tätigkeit als Freelancer und als Museumspädagogin in Berlin und Lübeck. Seit 2018 Projektleiterin von WORD&PLAY! für die Stadt Neuruppin.


Saturday April 13, 2019 15:00 - 17:00 CEST
Workshop 1

15:40 CEST

Anthea Moys: The Best Workshop
Online registration is *not* required to attend this workshop. Spots will be assigned on a first-come first-served basis, so make sure to be at the workshop location at least 20 minutes before the starting time.

The Best Workshop playfully engages ideas of ‘the best’ vs ‘the worst’, ‘success/failure’ and aims to engage this third space between binaries as a powerful space, as a space of uncertainty or ambiguity, where things can grow, where play lives. The workshop will include engaging in physical, sometimes silly, exercises that playfully reimagine different kinds of serious play and sports/training sessions so as to make them less about winning and more about playing through playing with the pre-existing rules of the game. For example, it might involve mixing two activities like whistling and pole throwing together to create a new whistling pole throwing sport. It might also include flocking warm ups that might (if players feel safe & inspired to do so) develop into an experimental flocking performance around the conference area that could even venture outside!

The goal of the workshop is to inspire players to laugh, have fun, sweat a bit, rethink what it means ‘to win’, learn from one another through playful humorous, unwinnable games that inspire a sense of agency where players feel they can contribute and engage freely.

Please see www.antheamoys.com for more. 

Artists
avatar for Anthea Moys (ZA)

Anthea Moys (ZA)

Anthea is an artist, teacher, play facilitator, runner and a lifelong learner who loves to sing. Anthea wears many hats, but her main passion lies in designing informal and experimental social learning experiences, where people can connect, create and play through the arts. In 2008... Read More →


Saturday April 13, 2019 15:40 - 16:40 CEST
Exchange Area

16:30 CEST

Annastina Haapasaari & Olli Tähtinen: Memories of the Future: Immersive & Experiential Storytelling
Online registration is *not* required to attend this workshop. Spots will be assigned on a first-come first-served basis, so make sure to be at the workshop location at least 20 minutes before the starting time.

During this 2-hour flash workshop the participants come up with ideas and evolve them into concrete concepts for an immersive art piece. The participants have a chance to submit their concept for Opera Beyond initiative and compete for a 75.000€ production budget to make their concept a reality.

The workshop will teach you new methods for the ideation and development phases of your future projects, and equip you with templates and exercises that tackle artistic and technical aspects of your idea.

Opera Beyond is an immersive journey by the Finnish National Opera and Ballet. Expanding over many years, the project will produce several immersive art experiences and explore the role of emerging technology in performing arts.

At its first act, the project has launched an open call (https://operabeyond.com/submit-entry/) for immersive creators. Opera Beyond will also host First Session conference at the crossroads of arts and tech, May 30th - 31st in Helsinki.

Artists
avatar for Annastina Haapasaari (FI)

Annastina Haapasaari (FI)

Finnish National Opera and Ballet
Annastina is a project manager currently running the Opera Beyond project at the Finnish National Opera and Ballet. Having a background in cinema and communication, she is now visioning how to push the boundaries of and bring in tech to traditional art forms such as opera and bal... Read More →
avatar for Olli Tähtinen (FI)

Olli Tähtinen (FI)

Olli is an awarded digital designer and immersive director. He combines his experienceof digital experience design together with a background on visual storytelling in entertainment and advertising. Olli produces and curates events and workshops in the immersive fields.


Saturday April 13, 2019 16:30 - 18:30 CEST
Workshop 2

17:30 CEST

Bertine van Hövell: How Have Games Helped You?
Online registration is *not* required to attend this workshop. Spots will be assigned on a first-come first-served basis, so make sure to be at the workshop location at least 20 minutes before the starting time.

Much of the discourse about games is about hatred and harm. Not here.
In this session we're going to talk about how games have helped you.
Come and share your story or simply join us and listen.

Artists
avatar for Bertine van Hövell (NL)

Bertine van Hövell (NL)

Lost Again
Bertine van Hövell runs her own game studio, Lost Again, in the Netherlands. She creates games with novel gameplay and narrative mechanics as well as writing for other games.


Saturday April 13, 2019 17:30 - 18:30 CEST
Workshop 1